Nic

nniicc

Re: GW2 - UI

August 16 2012
i have added a guild tab. 'say' goes into both guild and map tab. I have the map tab open all time. This way the colour of the guild tab changes when someone says something. That makes it easier for me to notice when a guildie says something, when i leave the guild tab open i often don't notice new chat.
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Nic

nniicc

Re: Guild Emblem Impromptu Design contest (kind of)!

August 16 2012
Quote by Siafu
This is my humble attempt at a guild emblem. :)

Nice. But you wont be able to choose the background colour.
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Nic

nniicc

Re: Home server confirmed: Crystal Desert

August 16 2012
Quote by Thrumdi
Rough Trade has registered at GW2Guilds. Here is their page.
Should we do the same?

The cat is out of the bag. So yes, i think we should do the same.
Nic

nniicc

Re: Back up server discussion

August 16 2012
Quote by Thrumdi

Yeah, we might have to consider transferring en masse in the first week.

The alternative might be to have Guild chapters on different servers. However, because guild perks are server bound, and WvW will need intense co-operation, this would probably lead to break-away Guilds.

In another sense, the whole LGBT community might want to prepare to become permanently "nomadic". We might have to periodically transfer to low pop servers if we want to keep all LGBT guilds on the same server.

Certainly a strange way to do business, but it's the result of how ArenaNet set up their servers.

That is the worst case scenario. This will only happen if there are continually new people buying the game and everyone keeps playing as much as they did when they started playing the game. At launch people will be playing a lot. Shortly after launch a lot of new people will buy the game. The number of new players will decrease though. The amount of time one player is online will decrease too. If they don't unlock servers, after a while a lot of accounts on that server would be less active or inactive.

Arenanet has chosen to limit the number of servers at launch. I assume they want to avoid having to merge servers a few months after launch. At launch they'll want to spread out the community, so i expect the popular servers to be 'full' quickly. When people move away from the starting zones i expect them to unlock these servers.

Unknown Person

Re: GW2 - UI

August 16 2012
This is one of my most requested features and if it's in game I haven't found a way to do it.

You can create a new chat "tab" with whatever you want on it but can't drag it into it's own window. I personally like to have the guild chat as well as my private messages in a separate window. As it is now I created a new tab for it and just have that open all the time, thus I never see zone chat or anything local to me.
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Unknown Person

Re: Home server confirmed: Crystal Desert

August 16 2012
Quote by stitch
Hate to bring this up again, but Thrumdi's post reminded me of it, have we decided on an emblem yet:) or the process through which we will select one?

The emblem is the first thing I'm going to try and unlock for the guild when the game launches. Once that is done I will create a new thread for a "real" emblem design contest.

The first thread will be for people to post their entries (as many as they like) and then once a certain amount of time has passed (a week or two?) I'll create a new thread for voting. Depending on the number of entries, I may get the officers to select their "favourites" before the vote but if we don't have that many then I'll probably just throw them all up.

This seems the best way to create an emblem which was created and chosen by the guild and not me or my officers :) Hopefully you'll all have a attachment to it.

Once we have decided on the emblem I can start plastering it all over this website, hurray! :)
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Chase

Deyadissa

Re: Back up server discussion

August 16 2012
Quote by Thrumdi
I'm following your thread at Guru, and it could be a real problem, in that new Stonewall members may never be able to get onto CD.

However, this would be a problem with any server we choose (though more of a risk with one that is initially popular like CD).

It all depends though on if ArenaNet is going to enforce a hard server cap or not. As you point out at Guru, that cap appears to exist because of WvW limits. This makes me pessimistic that it will ever be significantly increased from what it is now.

If this is the case, a low-pop backup server like Ferguson's Crossing might be a necessity if new Stonewall recruits can't get on CD ever, or have to pay to do so. This raises the real risk, however, that FC could gradually become the unofficial LGBT server, as new gamers find it easier to flock there.

But what happens once FC's become full? Do we have to choose a 2nd official back-up after that?

This is the system ArenaNet is going with, and I guess we just have to come up with a plan to deal with it.

That is my theory, the overflow technology is well capable of having everyone on a single server with no caps simply because its all instanced.

I believe there are limitations to it to prevent server neglect (I.e, why would anyone roll ehre when this is the best!) and to prevent massive WvWvW queue times, since it cannot be put on overflow. (Simply due to design, it's just impossible!)


This is why I think there should be no overflow, but rather go back to traditional queues and allow guesting to be freely used. If the queue is too long, guest in a lower populated realm. If the zone is too crowded, change channels/districts (sort of like Aion)

Honestly this wouldn't be much of a problem if it wasn't for the fact that anyone out of home server is ineligible for server perks.


It's a huge problem because like I said in nearly every MMO launch I have been in, all of the launch servers get full... then they start creating new servers.


My best suggestion to anyone is to prepare to be segregated. You WANT to choose the high population realms. Because we are guaranteed a transfer from a high pop realm to a new server. We'll be split up the first week or so, but we may have to transfer to a completely new server all together.


Also, there is a very high probability that if they launch new servers... Eternal Grove will return.
Edited August 16 2012 by Deyadissa
Deborah

MMOWarrior

Re: Back up server discussion

August 16 2012
I never had the chance to login in as the servers were turned on.. I had to wait until I got home and had to login at prime time.. Yes CD was full... I kept trying even though it said full, less then five minutes I was in.. Not only that but I looked again a little later and ANet had changed capacity so it was no longer full.. All releases are frantic, just be patient and keep trying..

If you really want a name and can't get into CD, I can't blame anyone for logging onto another server temporarily and transferring when things calm down a little..
William

Siafu

Re: Home server confirmed: Crystal Desert

August 16 2012
Quote by stitch
Hate to bring this up again, but Thrumdi's post reminded me of it, have we decided on an emblem yet:) or the process through which we will select one?


I found the thread posted 2 months ago for emblems....and bumped it. :woohoo:
Edited August 16 2012 by Siafu
William

Siafu

Re: Guild Emblem Impromptu Design contest (kind of)!

August 16 2012
This is my humble attempt at a guild emblem. :)
Dan

deegeezee

Re: Back up server discussion

August 16 2012
This makes me very nervous, since I likely won't be able to log in on first head start day. Why would we pick a server that has a real chance of leaving members high and dry (Crystal Desert humor)?
Chase

Deyadissa

Re: Back up server discussion

August 16 2012
Quote by Thrumdi
In regards to Full servers, I think it is only applicable at the exact moment you log in. If the server name on the list reads Full, you can't transfer or create a new account.

However, if you access the server list at a different time, and the server is not Full (it's High, Medium, Low etc.), I think you can go ahead and transfer or create your account there.

Don't quote me on that, but I think that's how it works.

If that's the case, then it just a matter of picking a quiet time to try and get on CD.

Problem is though, the sever population is not factored by the amount of people logged in... but rather how many total players are on it. I believe it works that way because of overflow servers, since they can always move the extra people in another server.

I logged on a few times in the stress tests and noticed that crystal desert was always full no matter what time it was, even when 2 stress tests ago it started 15 minutes earlier than its schedule time.


This is why I highly suggest we pick another server, but I may be taking it out of proportion. I'm just worried about the members that may be left behind if this is the case.

I tried to explain to Guildwars 2 guru here and someone chimed in:


Ugh. What I am reading here?
This whole argument seems pointless as it's nitpicking over meaningless details.

Listen, you don't have to agree with Deyadissa on all her/his points but she/he knows what she/he is talking about. I am a member of the GW2 RP community and in order to make RP work without an RP tag it requires a lot of community building. This has required a lot of monitoring as we try to get other RPers to gather on the same server. We have monitored the server population over the BWE's because for our community we must. I understand if it is not a problem for you but for others it is a very serious problem.

As it is now, I can back up Deyadissa when she/he says that once a server hits full no one can roll there. Our members have had trouble getting onto the server we wanted to use over the various BWE's and have spent nearly entire weekends not being able to get on the server we picked. The size will change because the developers -have- been tweaking with server capacity. And people still can server transfer during this time.

But, yes, it is a problem in this sense.


Basically, it can be a huge problem but servers can always be increased.
Edited August 16 2012 by Deyadissa
Dan

deegeezee

Re: Home server confirmed: Crystal Desert

August 16 2012
I think that's a good idea. If we're going to be on a crowded server, we should at least have some weight to throw around.
William

Siafu

GW2 - UI

August 16 2012
Did anyone discover during beta or stress-test if there was a way to make additional windows and channel specific chat to them and then move them to another location?

I got tells/whispers whatever you want to call it and missed all of them because of misc everything that kept my main window looking like a vegas-slot-machine on crack.

I tried but could not find out how to do it :(
Chase

Deyadissa

Re: Back up server discussion

August 16 2012
They should really rework on what full servers do. I'm not sure if they are based on the total population on the server or the ones currently logged in. Because as soon as the beta starts, it already shows the server full... but there was no que for any of the zones to overflow.

I'm going to guess and say it counts the total active population towards a player cap, doesn't matter which time of day it is... it will always stay full.

You can't transfer to a full server, and you cannot make it your home world either.

THe free transfers they will be giving will be off Crystal Desert, not into it. So if people join the guild thats not in the home server, they can never do WvWvW with most of the guild.

It's nice not to have queues, but its a bit ridiculous when guilds have to split servers or even leave one because the server is full... i'd rather wait in line to log in honestly.
Edited August 16 2012 by Deyadissa
Sam Dreith

stitch

Re: Back up server discussion

August 16 2012
Quote by Deyadissa
Quote by Kael
With the free sever transfers for a period of time after launch, hopefully this will be a non-issue, as people will be moving and spots will be frequently opening on busy servers.


Was this confirmed or is it a rumor?

It was confirmed! http://massively.joystiq.com/2012/07/20/guild-wars-2-chat-with-game-designer-mike-zadorojny/

First of all, players will be able to move servers at will for a while after release so that they can play with their friends. Since the game is launching with the ability to switch servers, it should come as no surprise that, in the event that ANet needs to open new servers, players will immediately be able to transfer servers (for free if you're coming from select crowded realms). People also have the option to "guest" on servers, allowing them to play with friends from other servers (unless you want to enter WvWvW with them, in which case, you will need to switch servers). That still doesn't fix the "Oops! I created on the wrong server and have to pay for a transfer" situation, so Mike said that ArenaNet will have a warning up after release so that new players will understand what might lock them into a server. However, people playing the beta test will notice that the warning has already been implemented!
Chase

Deyadissa

Re: Back up server discussion

August 16 2012
Quote by Kael
With the free sever transfers for a period of time after launch, hopefully this will be a non-issue, as people will be moving and spots will be frequently opening on busy servers.


Was this confirmed or is it a rumor?

EDIT: NVM
http://www.guildwars2guru.com/topic/49312-switching-servers-at-no-cost-on-release/
Edited August 16 2012 by Deyadissa
Sam Dreith

stitch

Re: Home server confirmed: Crystal Desert

August 16 2012
Hate to bring this up again, but Thrumdi's post reminded me of it, have we decided on an emblem yet:) or the process through which we will select one?
William

Siafu

Re: Mike Ferguson speaks on Server Lists

August 16 2012
Cool, thank you all for answering my questions. I can see now the overall politics and how it matters one way...and the other.

I was never part of something this intricate before...this is in fact big...or at least bigger than I realized...no wonder many of you are posting so much and taking such precautions...all this time I'm thinking...they've had to much coffee and they are all hardwired on caffeine or something! :woohoo: LMAO!


I can also see that in so doing - should this all work...that no one needs to become an activist...with a bit of luck and just the right amount of LGBT safe-haven presence...then the server should theoretically operate pretty much hands-free. It's the influence that will take care of most issues.

Very nice!

If there's anything I can do to advance the cause to a favorable outcome just let me know.

/salute
Peter

Daidalus

Re: Home server confirmed: Crystal Desert

August 16 2012
Extra points for not picking a server with a suggestive name :lol:
Edited August 16 2012 by Daidalus