Re: A Stonewall Guide to Fleet Starbases
The Purpose of the 30 minute projects is SOLELY for the generation of fleet credits. The 5 xp that goes toward the starbase exp is negligible. These projects have no overall value to the " improvement of the Starbase" Only as a fleet credit opportunity. 600 FM for a 30 min mission? 180 for a 20 hr?
Since the Members are not currently allowed to use the Provisioned stores, it seems like everyone who is contributing is doing so for the benefit of the Fleet captains and admirals. which in this fleet is approximately 9% of the the membership.
A word from the Admirality stating that they are building up the provisions to allow a surplus would be wise. However they should refrain from Utilizing the Provisioned equipment and ships before the provisioning surplus is met. They should be given first shot at the Provisions, which they can do by allowing the Fleet captain, and admirals access a day or two early.
There is no current way of preventing the Mass assault on the projects, other than the hated 1 Data Sample at a time. Which in my opinon is a good thing to equalize the opportunity for FC accummulation. I think PW/C should implement a similar system for all contributions. For example, MAX 50 FM per contribution, or Max 500 Dilithium, or 750 Expertise. The only thing that would happen with those limitations is that the project MIGHT start a Minute or two later, but the everyone online during the ontribution time will have equal opportunity to contribute.
Please forgive the rant. I like the new Stuff but every day since Season 6 launched, I log in and read complaints about the way the systems works, and these are my thoughts on fixing them.
Nothing can be done to enforce "a fleet Policy" unless someone is assigned the task of doing so, which will make that person unlikable in the long run, and I don't believe we need to put anyone in that position.
Since the Members are not currently allowed to use the Provisioned stores, it seems like everyone who is contributing is doing so for the benefit of the Fleet captains and admirals. which in this fleet is approximately 9% of the the membership.
A word from the Admirality stating that they are building up the provisions to allow a surplus would be wise. However they should refrain from Utilizing the Provisioned equipment and ships before the provisioning surplus is met. They should be given first shot at the Provisions, which they can do by allowing the Fleet captain, and admirals access a day or two early.
There is no current way of preventing the Mass assault on the projects, other than the hated 1 Data Sample at a time. Which in my opinon is a good thing to equalize the opportunity for FC accummulation. I think PW/C should implement a similar system for all contributions. For example, MAX 50 FM per contribution, or Max 500 Dilithium, or 750 Expertise. The only thing that would happen with those limitations is that the project MIGHT start a Minute or two later, but the everyone online during the ontribution time will have equal opportunity to contribute.
Please forgive the rant. I like the new Stuff but every day since Season 6 launched, I log in and read complaints about the way the systems works, and these are my thoughts on fixing them.
Nothing can be done to enforce "a fleet Policy" unless someone is assigned the task of doing so, which will make that person unlikable in the long run, and I don't believe we need to put anyone in that position.

