Re: Crafting
Yes, when you crafted the basic crafting material (bolt of, or ingot or bar, whatever) for tier 1, experience starts to cut out heavily around level 25 generally due to it becoming a "Trivial" thing. This is when you switch to making armor and "discovering" new things. repeating this process for each new "tier" which the next is at 50, then 75, and 100. until you reach 400 at the end of it all.
I easily went from crafting level 20, to level 70 in a matter of 15 or so minutes just discovering and breaking down. This was if you have a good stack of materials (which come really quickly, so should be no problem early on), and breaking down your disciplines materials.
Them adding the bank tabs available to stations like that is a nice thing. The thing about the materials that you craft is, you really aren't suppose to "keep" them on yourself or in the bank alot. Crafting, Breaking down, discovery, breakdown some more, sell on trade. Thats generally how they want you to keep things a little clean.
But yes, having the small bank, does force alot of different users to buy bank tabs, like crafters, horders, and so on.
I easily went from crafting level 20, to level 70 in a matter of 15 or so minutes just discovering and breaking down. This was if you have a good stack of materials (which come really quickly, so should be no problem early on), and breaking down your disciplines materials.
Them adding the bank tabs available to stations like that is a nice thing. The thing about the materials that you craft is, you really aren't suppose to "keep" them on yourself or in the bank alot. Crafting, Breaking down, discovery, breakdown some more, sell on trade. Thats generally how they want you to keep things a little clean.
But yes, having the small bank, does force alot of different users to buy bank tabs, like crafters, horders, and so on.