Unknown Person

Re: tips & tricks for swtor

December 01 2011
The following tags have no closing tag: quote
How to change healing frames
The group ui isn't the best for healers, this video explains it:


How to setup and use the Focus frame
Again a must for healers:
t's really useful! Thanks so much :)
Unknown Person liked this

Unknown Person

Re: Star Trek: The Journey

December 01 2011
:ds9:


Episode 451 - Deep Space Nine - "Inter Arma Enim Silent Leges" - 03/03/1999

http://www.allstepisodes.com/megvid.php?n=3716

While attending a diplomatic conference on Romulus, Bashir becomes an unwilling pawn of Section 31.


Enjoy!
Josh

enrapture

Tips & tricks for swtor **Updated with new info**

December 01 2011
Just thought I'd start a thread aimed at sharing info that isn't always obvious to everyone. Please feel free to add stuff, especially if you know it all, Mr Epic SWTOR Loremaster 10+ hehe

UI related
Ctrl-MouseWheel Up/Down: Changes Field of Vision. (Think Quake/Unreal Tournament) At the extremes, this is a trippy way to play, but if it is used moderately, it will pull your camera a little further back so you can see a bit more.
Shift-MouseWheel Up/Down: Changes Height of Camera. If you have a big hulking character, you can use this feature to raise the camera up a higher so you can see over your character better.
Area Looting: Preferences -> Controls -> General -> Enable Area Loot
Extra Bars: Through the Interface section in Preferences, the second section allows you to show up to 4 additional Quickslot Bars. One below the Default Bar. (This will push the Default Bar up.) One on the Right Side of the screen, and one on the Left Side of the screen.
Chat window: Shift+C
If you have interface glitches, try pressing CTRL+U twice: it’ll hide and then show it, forcing a reload.
You can use /stuck command if you get stuck
How to change healing frames:

How to setup and use the Focus frame: www.youtube.com/user/TORHangout#p/u/4/BujnSlyXhGs

Advanced Classes
You actually need to talk to the advanced class trainer, not your trainer, to choose and accept your advanced class at lvl 10. After that, you train your skills as normal from your trainer. One thing I missed at the trainer, which seems so obvious now haha, is that there is also an advanced class TAB, where there is more skills to train.

Crafting
You get 450 exp for each crew skill trainer you visit (there are 14 trainers).
With the current game build you can train crew skills at level one.
After gathering, you can leave your crafting materials in Cargo Hold (bank) and your companions can craft even though the materials aren’t in your bag.

Global Tips
Area Looting: Preferences -> Controls -> General -> Enable Area Loot.
Fast Travel: When you start remember to click on the fast travel droid station located right outside the cantina you start in. It will help you get back to this quest hub faster later on.
Bind Points: There are bind point terminals scattered all over every planet. You can bind to each one. Using your Quick Travel skill you can travel to any of the terminals you previously bound to, not just the latest one.
Switching Instances: To cut down on overcrowding, SWTOR uses an Instanced system to separate the same location into multiple copies. When you join a party for a Heroic, you are not always in the same instance. To change, open your map. In the bottom right corner, there is a "World Map" with a title bar labeled "AREA" click the drop down menu and select the instance with your party leader/party in it. THIS WILL USE YOUR FAST TRAVEL HEARTH and you WILL NOT be able to switch instances again for 30 MINUTES.

Huttball
When in this pvp game, the point is to get the ball, the column of light thingy, and get it across the line. You're actually given an ability to pass it, however the person needs to be in the aoe. Doesn't matter if you're midair or whatnot. Passes are instant.

Companion related
For full list on companions, what skill bonuses they have and what gifts they like, check out this site, (btw its abit spoilerish seeing your full companions and you'll need to go to the specfic companion page to view the complete info): www.swtor-spy.com/companions/

Your ship droid is also a healer companion, be sure to equip gear on him.
Your companion can sell trash (gray) items for you. Just right click on the companion icon and choose the option Sell trash items.
Companion Looting: Shift-Right Clicking sends your companion to loot/gather.
There are level restrictions to how many companions you can send to craft at the same time. You can send 2 companions up to level 27, 3 companions up to level 37, 4 companions up to level 47, and 5 companions at level 48-50.
To show companion tooltips: Preferences > User Interface > Tooltip
"Enable Companion Comparative Tooltips"
Your companion will never leave or attack you, no matter how low is your affection with him.
You will reduce the time for crafting by increasing affection with your companion. Also, the success rate on missions is increased with higher affection.
You can talk with your companion in private in your ship or cantina rooms
You can finish some group content like Heroic quests or Flashpoints with your companion (the group size can not exceed 4), but you cannot take them in PvP Warzones or Raids.

Companions can be customized, there is a special slot in their inventory to equip a new look/skin. These skins are also able to be previewed on the companion, ctrl+right click. Apparently there is more than just three skins, some are available from the social vendor, others from the CE vendor store (BoP though) and there is vendors in the Taris and Balmorra Cantinas also have some for sale.

Read the codex if you're unsure how to make dialogue choices to please a companion. It will tell you their likes and dislikes.

Lastly, your ship is just like a companion, has an inventory for you to gear it up for greatness. Space combat can earn you titles, credits and commendations.

Thanks for reading my wall of text guys, add stuff!! To be informed, is to be forewarned.
8 people liked this
Edited December 06 2011 by enrapture
Josh

enrapture

Re: Calling All SW:TOR Crafters!

December 01 2011
Reading this thread is a bit baffling for me. The crafting skills are explained in the ingame codec.

If you are unsure/don't know which to pick, you can click on the crafting trainer, and reading the crafting popup for info about what it crafts, other crafting skills synergies and etc. This is also recommended, even if you know it all, because you get nice exp for each codec entry, at lvl 10 it adds up to half a lvl.

To be clear, you can only learn one crafting skill, like armstech, one mission skill, like investigation, and a gathering skill. Alternatively, you can learn all three gathering skills instead. Thats my understanding of it.
Adrian

Volkieran

Re: Endgame/Raiding for KOS

December 01 2011
I love raiding, but have never had the schedule for regular raids. I work in service industry/nightlife so nights I have to close the club down I can be there pretty damn late and even most of my early shifts will last well into raid time. It'd be nice to see a few raiding groups form in the guild/alliance.

In WoW I frequently stood in for regular raiders that couldn't be there for one reason or another. Just as frequently I would get a group together who worked strange schedules like me and run 10 mans during off times for us and other hardcore raider's alts.

I'm pretty pumped about the idea that raids are only 8 and 16 in SWTOR as well. It makes raids so much more accessible and easier to organize.
Edited December 01 2011 by Volkieran
Gaz

Ozy

Re: American Horror Story

December 01 2011
ive been watching it too on this side of the pond. Its so surreal and creepy!
Adrian

Volkieran

Re: American Horror Story

December 01 2011
We have a group of us that watch it. If I watch it alone I do tend to follow it with something fluffy to 'cleanse' my imagination.

There is something pretty gratifying about watching it in the dark with a group. Especially since my best friend is a screamer.

Re: American Horror Story

December 01 2011
I *want* to watch this, but I get scared *way* too easily. I tried watching the trailer for the show and had to turn it off. I need someone to watch it with me. :(
Adrian

Volkieran

American Horror Story

December 01 2011
Anyone watching American Horror Story?

Tonight's was so deliciously perverse. It's starting to go someplace oh-so-very Lovecraftian/Exorcist.

It's executive produced and co-written by Tim Minear from Firefly. You can totally see his hand in the character development.
Josh

ryyven

Re: Calling All SW:TOR Crafters!

December 01 2011
Would definitely love to help out with the crafting bit...

All my toons and alts in previous MMOs have always crafted and been mostly self-sufficient among all of them :)

(I may be Chinese but I'm no farmer tho)
Josh

ryyven

Re: Endgame/Raiding for KOS

December 01 2011
Quote by Warwidow
I'm good for both joining in and helping out:)


Ditto for me... Endgame raided practically every instance in WoW :P
John

Seraph01972

Re: What server are the guilds going to be on?

December 01 2011
Kinda sad we probably won't have Leviathan anymore .... since all gay men like big things... :)
Adrian

Volkieran

Re: Calling All SW:TOR Crafters!

December 01 2011
I'm extremely interested in cooperative crafting as a guild. It'll give us all access to better gear earlier on and make leveling so much easier and way more fun!

During beta I was Synthweaving/Archy/Bioanalysis. I liked crafting armor and frequently had my companion out gathering mats while I was in town.

In WoW I was a pretty hardcore crafter with max Alch (very completionist with my recipes), A max Tailor (tons of patterns) and a max BS (Lots of patterns there too)

So I do enjoy crafting quite a bit. Having people to craft for makes it even better.
Joshua

ComradeDeHoy

Re: Calling All SW:TOR Crafters!

December 01 2011
Works for me, thanks.
Paul Schumacher

memory68

Re: Naming Reservations

December 01 2011
It's at the least more informative than all I found trolling the boards looking myself. :) thanks!

Now I have to pick a last name that won't annoy me on all my toons... or that works best with Memory and feck the rest. lol
Joshua

ComradeDeHoy

Re: Calling All SW:TOR Crafters!

December 01 2011
I'm personally going Artifice, Archaeology, Treasure Hunting on at least one character (always the "professor" archetype), though I need to learn more about other skills.
kiddkasper wrote:
Also, will there be a commission type system or will everything go on the broker if choose to sell it?

Great question. I'm actually chatting about the specifics with the other officers at our next meeting. If you have recommendations, this is a great place to post them. No guarantees about final implementation, but we're definitely interested in feedback.

kiddkasper wrote:
I think the setup and intentions used in STO could very easily be adapted to SWTOR. Isn't helping each other why we're a part of an awesome group? I even think we'll have a STWOR store to sell items to non-guild people once things get settled and organized.

This is definitely the starting point in our planning. We'd like more feedback, and we recognize that we may need to experiment a bit after launch to figure out what makes sense.

I would be very interested in assisting in this effort. Applied economics? Sign me up!
If there was more information on how we will create this store/commission system I would love to hear more and administrate if given the opportunity.
Some questions I have on these systems:

  • Will the commission/store systems be integrated?
  • If so, how?
  • If not, is this desirable to the group/feasible? (The latter will heavily depend on the dynamics of the game/guild bank dynamics)
  • How will the store be implemented? Everyone contributes X and receives F(x) [with F(x) being a function based on input/profit gained
  • Will participation be mandatory?
  • Will individual inputs/outputs be equal?
  • Will the "profits" go to the guild or to the guild members?


I know this is quite lengthy and possibly completely off-topic, but the quote text caught my eye.
Edited December 01 2011 by ComradeDeHoy
JT

Varel

Re: What server are the guilds going to be on?

December 01 2011
Quote by Aldente
There will definitely be events scheduled at convenient times for east coasters as well as events timed for EU and west coast folks. With the numbers that we're seeing, we shouldn't have any trouble maintaining events for all 3 of those zones. And if you're not seeing enough events for your time zone, be sure to hassle DakonKor (Republic) or Zepari (Empire). /ducks


Yes please harass my husband DakonKor!!! He has nothing to take up all his time now that the wedding is behind us! I know that I'll be making myself available for teaming up anytime I'm in the game with the hopes of getting involved in the operations/raiding (if not at a hardcore level, at least enough to know what's going on)
Will Tubbert

MarkNine

Re: Naming Reservations

December 01 2011
Quote by Angelsilhouette
For example, I'd love to have the name "Angel" and take the legacy name "Silhouette" :3 If 5 people from Stonewall were able to get on in the first 2 days, tried it and one of them got it, I'd be ecstatic. ^.^


I'll certainly give it a try Angel. My biggest pet peeve with SWTOR is BioWare archaic (practically perhistoric) naming rules which means names like "Angel" will be gone in a heart beat, and proper names like "Dakon Kor" are impossible. *mutters*

Oh well, I can take solace in the fact that I was surprisingly intrigued by the the Imperial Agent's storyline (I refuse to roll a Republic character during beta so none of the story is spoiled) and will definitely roll one as an alt. Far more interesting and nuanced than the Inquisitor's story, in my humble opinion. But now I'm getting off topic. Just trying to end on a happy note. ;-)
Paul Schumacher

memory68

Re: Naming Reservations

December 01 2011
So hoping I get my Name too. Jedi Memory just has a ring to it. but what is a legacy name?
Paul Schumacher

memory68

Re: Calling All SW:TOR Crafters!

December 01 2011
I was loving leveling Artiface over the Beta weekend. Discovering new schema from reverse engineering gave me a thrill every time. Got Archy up to 80 be the end too. :)