Foundry "How-To" resources
Thanks guys. I took a look at the kirkfat videos, and they've been reasonably helpful (if a bit outdated). I honestly think there should be better and/or more official resources for the Foundry just in general, though.
Here's a big issue I have...a sector map showing which maps are available for space or ground use and/or which are not would be incredibly handy. I may be an old-school trekkie, but I don't know by heart the names and locations of every single star system in the game. I know roughly where on the star map I want stuff to happen, but I don't know all of the systems/planets/stations by name, and it seems like a lot of them are just plain N/A. If you want A to happen in Klingon space, B to happen in Fed space, C to happen in Romulan space, D to happen in a border area etc., there's not really an easy way to filter that sort of thing from what I can see.
After following along with setting up a basic mission (go to the place, do the thing), I'm kind of disappointed. Looking through the toolkit, a lot of what I wanted to do appears to be impossible in the Foundry context, at least in the way I wanted to do it. Looks like the devs keep all the real goodies for themselves, so that we mere mortals can't use everything the game engine is actually capable of presenting in a mission context. Even some of the locations and options I would have liked to use seem unavailable, because reasons. This is forcing me to rework the story itself to make it fit, which is just plain bad design -- story should always drive process, not the reverse.
:angry:
Here's a big issue I have...a sector map showing which maps are available for space or ground use and/or which are not would be incredibly handy. I may be an old-school trekkie, but I don't know by heart the names and locations of every single star system in the game. I know roughly where on the star map I want stuff to happen, but I don't know all of the systems/planets/stations by name, and it seems like a lot of them are just plain N/A. If you want A to happen in Klingon space, B to happen in Fed space, C to happen in Romulan space, D to happen in a border area etc., there's not really an easy way to filter that sort of thing from what I can see.
After following along with setting up a basic mission (go to the place, do the thing), I'm kind of disappointed. Looking through the toolkit, a lot of what I wanted to do appears to be impossible in the Foundry context, at least in the way I wanted to do it. Looks like the devs keep all the real goodies for themselves, so that we mere mortals can't use everything the game engine is actually capable of presenting in a mission context. Even some of the locations and options I would have liked to use seem unavailable, because reasons. This is forcing me to rework the story itself to make it fit, which is just plain bad design -- story should always drive process, not the reverse.
:angry: