I'm none of those types. I am the storyteller--I focus a lot on character creation, and I imagine often complex narratives regarding my ships, crews, and uniforms. It's why I've got 21 toons.
That's for this game, though, where the opportunity to create "pets" as well as toons allows for much greater storytelling. I've been playing GW2 a lot lately, and it's very much about exploration, which I've discovered I really enjoy. And I think part of my initial disappointment with STO is that, with a franchise that is built on the idea of exploration, we didn't really have any. The early star-cluster explorations, with their janky first-contact set-up, were as close as we got, and once they got rid of those, we weren't really exploring anymore. Hopefully Season 11 is what it's cracked up to be and we get some genuine exploring (that's not railroaded).