Kieran Kiki

Kierix

STO and ARC Downtime On October, 13th 2015

October 08 2015
Quote by SaintPlazma
Quote by Andrea Maria
Quote by GXV3
...

in the downtime, your all welcome to join me on GTA:V-online on the PS3 for a bank heist and shoot a few cops.


Hey, what happened to ME? We could meet for a multiplayer session there! :)

Ohhhhh a stonewall attack on the reapers! Yes!


If its ever happening and there is space, id so be up for that.
2 people liked this

Unknown Person

STO and ARC Downtime On October, 13th 2015

October 08 2015
Quote by Andrea Maria
Quote by GXV3
...

in the downtime, your all welcome to join me on GTA:V-online on the PS3 for a bank heist and shoot a few cops.


Hey, what happened to ME? We could meet for a multiplayer session there! :)

Ohhhhh a stonewall attack on the reapers! Yes!
2 people liked this
Kieran Kiki

Kierix

STO and ARC Downtime On October, 13th 2015

October 08 2015
Quote by GXV3

i love the bitchy Aria (the Asari club owner)


Dont you mean Queen Aria
4 people liked this
Edited October 08 2015 by Kierix
Andrea Maria

AndreaMaria

STO and ARC Downtime On October, 13th 2015

October 08 2015
Back to topic! So, this server downtime.... :D


Thx for the link, Lars, that´s awesome! There´s a Doctor Who mod for GTA San Andreas! Lol!

And yeah, I also always play the "pure" game on my first walkthrough: no mods, no DLCs, no cheats.
Edited October 08 2015 by AndreaMaria
Ben

Gravity

[Event] Halloween Fright Night!

October 08 2015
Looks great,

I'm curious have we ever tried a ship costume contest for example in this case making the ugliest most horrific ship design (hello original galaxy and defiant variants).

Just thinking ahead for opportunities.
2 people liked this
Ben

Gravity

Yamato Dreadnaught

October 08 2015
Decent ship doesn't seem spectacular but will be a solid ship I think.
Lars Zandor

Lars_Zandor

STO and ARC Downtime On October, 13th 2015

October 08 2015
Quote by Andrea Maria
Edit: Before I´ll buy Dragon Age I have to finish Oblivion, then install Skyrim and then install AC Brotherhood (bought it and forgot about it, lol). So I´ll be busy for the next few weeks/months.^^


Those are all great games. Forget weeks or months, you have your hands full for the next couple of years. Also, mods FTW!: http://www.nexusmods.com/games/? :p
But don't use mods on your first playthrough. I have noticed I enjoy mods a lot more if I play the game first without any mods and use them on my second playthrough :P
Sej @Ereiid

Ereiid

Infected Space The Conduit - Guide

October 08 2015
In fairness, it's less of an issue for big, heavy cruiserey ships with the HP and resists to withstand an angry gate - who, conveniently - will also have less maneuverability to find that sweet spot.

It's more net benefit for lighter escorts, destroyers, and raiders - who have much mitigation for gate agg, but would have greater ease sliding into the blind spot.
Unknown Person liked this
Andrea Maria

AndreaMaria

Infected Space The Conduit - Guide

October 08 2015
Quote by Kasandaro
... Isn't there also an invisible spot/distance, aligned with the vertical plane of the gates, at about 8km out (right about where the transformers are)? Less useful for beams and cannons, but for torpedoes, it'd be brutal.


I´ve heard about that, but I was never able to locate that spot. I´ve tried different distances (from 7 to 9.9 km) but was always shot at. Maybe someone else can shed light on this?
Edited October 08 2015 by AndreaMaria
Andrea Maria

AndreaMaria

STO and ARC Downtime On October, 13th 2015

October 08 2015
I´ve played MP once... and I completely sucked, lol... But it´s pew pew pew fun, you just have to defeat a few waves of enemies, Shepard style.

And I´ll have to get the Citadel and Omega DLCs as well, so far I only have Shadowbroker for ME2.

And yes, Aria rocks! Let´s just quote her: "Glad to see we think alike." :D


Edit: Before I´ll buy Dragon Age I have to finish Oblivion, then install Skyrim and then install AC Brotherhood (bought it and forgot about it, lol). So I´ll be busy for the next few weeks/months.^^
Unknown Person liked this
Edited October 08 2015 by AndreaMaria
Rolando Castillo

Virgo59

[Event] Halloween Fright Night!

October 08 2015
I will be in Daytona Beach for the 20/50 Con. Depending on what time I get back I will definitely try to make it. In case the con turns out to be a whole-day thing, hope you all have a fantastically spooky time! :)
2 people liked this
CJ Record

Kasandaro

Infected Space The Conduit - Guide

October 08 2015
Great guide!

Isn't there also an invisible spot/distance, aligned with the vertical plane of the gates, at about 8km out (right about where the transformers are)? Less useful for beams and cannons, but for torpedoes, it'd be brutal.
Unknown Person liked this
Gareth GXV3

GXV3

STO and ARC Downtime On October, 13th 2015

October 08 2015
do you know.. ive never played multiplayer! is it any good?... id miss the story lines.

Im currently playing the DLC "citadel" going to get "Omega" when i get a bit of money.
i love the bitchy Aria (the Asari club owner)


mmmmmmmmmmmmmmmmmmmmmm excited!!

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You should play Dragon Age 1, 2 & 3 next, if you loved mass effect.. its the exact same thing.. but your in middle earth type surroundings
Daniel

dtjohnsonanimated

Ideas and Predictions for Massive STO Expansion/ New Seasonal Content

October 08 2015
Good day fleeties! In light of the upcoming big changes to the game for season 11, I’d love to open a discussion about change in STO. I’m approaching this from a logical standpoint of how game companies work and how priorities are determined by cost assessment and general player commitment. But if what I propose is just nonsense feel free to call me out on it! ☺

The Story: (SPOILERS! [River said flirtatiously to the Doctor])

So the setup for STO (whether or not this was the intended purpose of the original writing team) was to set all the major events of the past 25-30 years as manipulations by the Iconians. In a story that – in the end- felt like a Doctor Who series transition between one doctor to the next (I’m ok with this!), a predestination paradox sets the major players of the Alpha/Beta quadrants to an unavoidable war with the Iconians. The Fed/KDF, Romulan, Undine, Voth reputation systems and their associated story arcs all play into this event; culminating in a story apex where all the major powers are facing certain defeat. With this story line coming to a close, Cryptic/ Perfect World could put up an emotion evoking ending cinematic and say that the servers will soon be shutting down… Thankfully it doesn’t look like that is what is happening. So with 7 years and 10 seasons of STO story telling and toon building… what the hell is next?

The next coming adventures in the STO world are set to focus on exploration, the cornerstone of the Star Trek universe. With this we will see the total shut down of game servers for a massive overhaul. The nature of this I don’t know (need to research) but it certainly isn’t unusual for any MMO hosting game company to do this time to time. What we might see is a launch of an updated game engine and modernized components… hopefully. And while some of these have already been put in place, this major overhaul is most likely a needed update for –what could be- a launch of a deep and complex exploration system. Now for us long time players (well… left and came back) we remember how that started: go to a small area, find sensor blip… maybe it’s a system and maybe it’s a random item. If it is a system you might fight a few ships or just drop off some commodities… it SUCKED! The introduction of features episodes, expanded story arcs, and the reputation system helped alleviate that nonsense. There is also the possibility of the new ‘rebuilding’ campaign following the war. Something we already see a bit of with the Romulans. But if we are going to update, here are MY suggestions:

Improved use of ships/ interiors, crafting:

I admit I’m beating a long dead horse on this one… but I can’t help it. Clearly the size, scope, and logistics of the game have grown tremendously. The new system for space exploration and travel is BEAUTIFULL. Having a big wide map where you really have to travel was great, and given the massive increase in level size for feature missions it’s clear that game capacity is more than it was. So I propose this: Use these advanced features to flush out and improve ship interiors and starbase capacities. Not even for the esthetics, but for good gameplay:

1. For the sake of the games need to entice purchases, aspects can be ‘pay-to-play’ when it comes to customizations
2. Taking advantage of Doff, Boff, and crafting accessibilities, utilize this space for specialized missions or point-building exercises for reputation/crafting systems.
a. Exp: reputation points for the Voth or Undine missions can be greatly limited by player participation… it’s hard to get caught up if everyone has already moved on to something different. Develop a means for a captain to use his/her own resources to build up points and access reputation-based features.
3. Advances to the Foundry system, greatly increasing player content
4. Further development of the crafting system allowing for a more intimate and (potentially) rewarding payoff to this new “rebuilding” campaign
a. Exp. Personal tweeks to some crafted items based on player capacity. Nothing crazy, but allow each player to work on strengths or weaknesses they pay special attention to
5. Greater feel for exploration without having to construct more game components (in the same way that the show limited scenes to staying in the ship and only speaking of what is happening outside for the sake of lower filming budgets)

Solar system exploration and possible restoration following War:

I’m taking a beat here from Mass Effect (and some app games I’ve seen). With the expansion of the travel maps and the inclusion of full solar systems… why not go for broke? Exploration of planet surfaces in large quantities might bring back reminders of that awful randomization system from the early days (than again if they can do a fraction of what No Man’s Sky is doing… just sayin’). How about they through in the ability to sensor sweep and see a whole (simplified) solar system. Multiple applications here:
1. Planet – to – Planet sensor sweeps to pic up info on potential scientific or exploration surveys (Doff Missions) that can uncover crafting items, hidden missions, or potential adds to the reputation system (can be randomized by algorithm).
2. Easy but rewarding missions harkening back to classic and TNG episodes. Scan for and divert meteors, find hidden enemy threats, solve fun puzzles, ad these can be built in much easier or even randomized to greater effect!
3. Fleet support missions to help rebuild or colonize entire systems (have ideas on this that could warrant an entirely new discussion)
4. Potential for entire subsection of astrometrics that could be a huge growth potential for STO in-game and as an app expansion!

Actual Buildable Settlements:
If we are rebuilding (as a fleet or individually) let’s actually see the fruits of our labor. Lets build a system where we actually see and take part in the reconstruction of worlds, creation of colonies, and the development of infrastructure. Hey… it works in Elder Scrolls ☺

Shuttle away missions:

This speaks for itself. Something more than just those few missions or fleet actions where they make you use a shuttle occasionally. I would LOVE to see Main Shuttle Bay as a massive expansion to any ship!

Conclusion:

The point of all this is simple (if not lengthily): for 10 seasons we have had a great Star Trek themed war game, and its been a huge success for its developers especially when general player tastes are limited and available technology only allowed so much. I think a new direction – especially in an age of greater competition for gamer’s attention – would be beneficial to the developers commercially and more rewarding to the fans playing.
5 people liked this
Andrea Maria

AndreaMaria

STO and ARC Downtime On October, 13th 2015

October 08 2015
Quote by GXV3
...

in the downtime, your all welcome to join me on GTA:V-online on the PS3 for a bank heist and shoot a few cops.


Hey, what happened to ME? We could meet for a multiplayer session there! :)
Gareth GXV3

GXV3

Yamato Dreadnaught

October 08 2015
Quote by Ereiid
...so does that mean ye olde traditional dual nacelled Galaxy, or the three-nacelled Galaxy-X variant?


I read it as the normal Galaxy,.. will now have the option of the nacelles with lumps on them (as seen in a DS9 episode)

and the Galaxy X T6, will have the x4 costume choices,
Traditional galaxy-X (updated) with or without lumps on nacelles
Andromeda
Venture
Monarch
Edited October 08 2015 by GXV3
Gareth GXV3

GXV3

STO and ARC Downtime On October, 13th 2015

October 08 2015
Im all for this and support it.. if it is for extra security buffs.
I was on that night they hacked and took down STO more than a few times.
So im glad they are Thinking ahead to keep all our personal info secure etc.

in the downtime, your all welcome to join me on GTA:V-online on the PS3 for a bank heist and shoot a few cops.
Unknown Person liked this
Sej @Ereiid

Ereiid

Yamato Dreadnaught

October 08 2015
I have to admit - when it says:

Costume

The Fleet Dreadnought Cruiser [T6] has access to the Galaxy and Monarch costumes for free and has access to the Venture and Andromeda costumes if those are owned.


...so does that mean ye olde traditional dual nacelled Galaxy, or the three-nacelled Galaxy-X variant?
Andrea Maria

AndreaMaria

STO and ARC Downtime On October, 13th 2015

October 08 2015
Sure!

It´s called free time. :D
6 people liked this
Kieran Kiki

Kierix

STO and ARC Downtime On October, 13th 2015

October 07 2015
will there be free stuff for this