Ideas and Predictions for Massive STO Expansion/ New Seasonal Content
You've pretty much summed up my thoughts on the state of the game given it's history and storyline. I'm reserving judgement for season 11 because it is Star Trek, but I also have to be honest and say that i am not too hyped with what it's expected to bring.
As for an Exploration System: I agree, i would love to see something new... Sure the star clusters of old with "random" missions and the occasional away mission got stale and repetitive, but while exploring in those days I still nonetheless managed to find my away team literally wandering through strange new worlds, from beautiful forests overlooking huge canyons to towering crystalline structures that dominated the landscape and overhead. Even missions involving first contact had some decent stories about the culture of the new race we were meeting.
They had the right idea, but it didn't get much attention as the game and story arc developed through the seasons. It was a wonky system for sure, but it was something. Instead of improving upon it, they just removed it entirely from the game... While I get that the majority of players don't prefer the more mellow gameplay, it still does not bode well with Star Trek fans that the franchise's flagship game doesn't feature the exploration aspect of Trek much. Sure, there's the Foundry, and while it's a powerful tool and Stonewall is fortunate to have some talented authors, it simply should not be the player's role to create content for a game, IMHO.
At this point, I'm doubting whether or not Cryptic has the resources (or is willing to devote much) to building a new exploration system. But with respect to your post, I too wonder what is next for STO now that the war is over, and I strongly feel that DOFF'ing and timegated point-and-click gameplay can only go so far.
BUt that's just my own assessment, I am also curious what other folks think of STO's road ahead post-season 11. I love your suggestions.
Steve
PS: So this big update coming up with extended downtime, is it believed that improvements to the game or the engine are expected? I figured they may just be upgrading hardware and services to address the lag/network issues. Either way, it wouldn't hurt. ;)
As for an Exploration System: I agree, i would love to see something new... Sure the star clusters of old with "random" missions and the occasional away mission got stale and repetitive, but while exploring in those days I still nonetheless managed to find my away team literally wandering through strange new worlds, from beautiful forests overlooking huge canyons to towering crystalline structures that dominated the landscape and overhead. Even missions involving first contact had some decent stories about the culture of the new race we were meeting.
They had the right idea, but it didn't get much attention as the game and story arc developed through the seasons. It was a wonky system for sure, but it was something. Instead of improving upon it, they just removed it entirely from the game... While I get that the majority of players don't prefer the more mellow gameplay, it still does not bode well with Star Trek fans that the franchise's flagship game doesn't feature the exploration aspect of Trek much. Sure, there's the Foundry, and while it's a powerful tool and Stonewall is fortunate to have some talented authors, it simply should not be the player's role to create content for a game, IMHO.
At this point, I'm doubting whether or not Cryptic has the resources (or is willing to devote much) to building a new exploration system. But with respect to your post, I too wonder what is next for STO now that the war is over, and I strongly feel that DOFF'ing and timegated point-and-click gameplay can only go so far.
BUt that's just my own assessment, I am also curious what other folks think of STO's road ahead post-season 11. I love your suggestions.
Steve
PS: So this big update coming up with extended downtime, is it believed that improvements to the game or the engine are expected? I figured they may just be upgrading hardware and services to address the lag/network issues. Either way, it wouldn't hurt. ;)