How do expansions and seasons make you feel about a game?
With Warframe transitioning from 'new' movement, old graphics, old map, 'new' clan dojo, 'new' mod system, and so on, to a Update 18 (U18) expansion that will bring an all new quest with full motion-capture cinematics thanks to a brand new in-house mo-cap studio added to DE's studio in London, tonnes of new features, new weapons, new (trial) raid, complete UI redesign for sniper rifles, new game mode, new frames to play as (currently through Design Council approval and limited-time trial on Chinese server), new augment mods (passed Design Council suggestion and approval), and an expansion to the 'new' game mode - full disclosure, no spoilers, sorry :P - the idea is that all these new features will bring back inactive players, entice new players to join, etc.
Of course, Warframe is just one game, but this does bring me back to two mainstays of Stonewall also going through recent releases: Star Trek Online with Season 11, and Star Wars The Old Republic with Knight of the Fallen Empire.
How much do these releases make you want to renew interest in a game, go back to a game you left, really focus on a game you never left, and/or try a game out for the first time?
Discuss!
Of course, Warframe is just one game, but this does bring me back to two mainstays of Stonewall also going through recent releases: Star Trek Online with Season 11, and Star Wars The Old Republic with Knight of the Fallen Empire.
How much do these releases make you want to renew interest in a game, go back to a game you left, really focus on a game you never left, and/or try a game out for the first time?
Discuss!