Free Advice is Seldom Cheap by @Tekn0mancer
Title: Free Advice is Seldom Cheap
Author: @Tekn0mancer
Faction: Klingon
Level Requirement: 16+
Author Notes: This is my maiden voyage with the Foundry tool. Feel free to pick it apart looking for the bugs that almost certainly exist, the Foundry UI drove me nuts for days.
This is episode 1 of what will be a 2-part (I think) mission arc. It's very much story-driven; the (space) combat that does exist is largely optional, but you can opt-in to quite a bit if you want to. There is only one encounter that by design you can't really avoid, but even that can be dodged if you try hard enough.
I hate some of the lazy storytelling (official and otherwise) in this game so I really put a lot of effort into the story and dialogue, including using online language databases for some Klingon flair. The mission was originally supposed to be cross-faction but when that turned out not to be an option, I went all-in on the KDF side. Given the direction that took the story I doubt I'll bother trying to adapt it to the Feds, so if you don't like playing Klinks, sorry in advance.
:P
You might find it a bit slow going at first, but I was trying to pace it like a standard Trek TV episode...the first bit is mainly setup and backstory. Depending on which dialogue branches you take and how much combat you choose to do, it should take between 25-45 minutes.
Other than that I'll let you judge the story for yourself, because:
Author: @Tekn0mancer
Faction: Klingon
Level Requirement: 16+
Author Notes: This is my maiden voyage with the Foundry tool. Feel free to pick it apart looking for the bugs that almost certainly exist, the Foundry UI drove me nuts for days.
This is episode 1 of what will be a 2-part (I think) mission arc. It's very much story-driven; the (space) combat that does exist is largely optional, but you can opt-in to quite a bit if you want to. There is only one encounter that by design you can't really avoid, but even that can be dodged if you try hard enough.
I hate some of the lazy storytelling (official and otherwise) in this game so I really put a lot of effort into the story and dialogue, including using online language databases for some Klingon flair. The mission was originally supposed to be cross-faction but when that turned out not to be an option, I went all-in on the KDF side. Given the direction that took the story I doubt I'll bother trying to adapt it to the Feds, so if you don't like playing Klinks, sorry in advance.
:P
You might find it a bit slow going at first, but I was trying to pace it like a standard Trek TV episode...the first bit is mainly setup and backstory. Depending on which dialogue branches you take and how much combat you choose to do, it should take between 25-45 minutes.
Other than that I'll let you judge the story for yourself, because: