T6 Odyssey

Lars Zandor

Lars_Zandor

T6 Odyssey

April 08 2016


Nevermind, I basically figured it out while I was typing it all out. I do have one other question now though. I decided to discard the Torpedo, so I will go all beams. Since the Kinetic Beam does Kinetic dmg instead of energy dmg, should I still plan using it?
Edited April 08 2016 by Lars_Zandor
A.J.

xochild

T6 Odyssey

April 08 2016
I would still use the Kinetic Cutting Beam, but, that's because I tend to fly more science ships/science builds that rely and doing spike damage that benefits from something that basically does consistent kinetic damage.

Congrats on the bundle btw :)
Unknown Person liked this
Edited April 08 2016 by xochild

Unknown Person

T6 Odyssey

April 08 2016
I have the Borg beam on my D'Kyr and I do like having it for the extra hull damage with a 360-degree firing arc. But since it's neither beam nor torpedo for game mechanics purposes it's not affected by beam skills like FAW, Overload & Surgical Strikes, or by torpedo skills like High Yield and Spread.

It does what it does all by by itself, unless you're wearing the complete Assimilated Borg Technology set which adds the beam's kinetic damage to the set's Borg Tractor Beam skill. If you don't have that set but you are using the Assimilated Module from the Adapted Borg Technology set, it gets a combined +15 "all weapons" generic power boost from the console and 2-item Adapted set bonus. There are rumors on the interwebz about the Lobi store's Rule 62 Multipurpose Combat Console boosting it via an oversight/bug, but I have no idea if that's true.

Personally I like it despite its limitations. Your mileage may vary.
2 people liked this
Michael

Mstfrancis

T6 Odyssey

April 08 2016
Lars,

To answer your question: Yes, you should still use the KCB. Think of the KCB as some kind of a 360 degree torpedo... since it does no damage against shielded opponents. Though this is quickly fixed by your full AP beam boat you have made. That should wither shields pretty fast. That said, it is BEST used when you add the assimilated console, I personally would not use the KCB without the console.
2 people liked this
A.J.

xochild

T6 Odyssey

April 10 2016
Quote by Teknomancer
I have the Borg beam on my D'Kyr and I do like having it for the extra hull damage with a 360-degree firing arc.


I'm not sure why, but, I read this like this in my head:

"I have the Borg beam on my D'Kyr and I do like having it for the extra 360PRONOSCOPEMLG firing arc."...
Lars Zandor

Lars_Zandor

T6 Odyssey

April 13 2016
Oke, I have decided on using the KCB. Now another question has risen: Warp Cores.
There are too many with too much information and I can't really wrap my head around it. I want one that boosts my weapon power and shield power and makes me go "weeeeeeeeeeeeeeeeeeeeee" in space. Any advice is greatly appreciated.

Edit: My build so far has been increasing critical hit chance, critical hit damage and survivability. So basically I want a warp core that adds to that.
Edited April 13 2016 by Lars_Zandor