Weapon Loadout/T6 D'Khellra Warbird Battlecruiser
Hey Folks. I've got a couple of questions I was hoping to ask, but I'm not sure if this is the right place. The last time I did any "hardcore" PvE was back during the Iconian War. I've completely missed out on any changes made since New Dawn and AoY came out. Because skills changed so radically from what I remember and there's gear over Mk XII now I decided I'd make a new character to get my feet wet again before trying to catch up my old characters up.
At present my "main" is a VA53 FED Romulan Tactical officer. I bought her the D'Khellra-class warbird during the ship sale (I have major love for the look of the D'Deridex. It was my favorite ship in TNG when I was a kid.) I was just wondering if anyone had any general build advice.
More specifically, I was going to go with a Gravity Well I build in the science officer slot similar to what I did on a different Rommy. I selected TT1, BFAWII, and TS3 for my tactical abilities. If I remember right I have two plasma infusers and th basic auto point defense console you can get at T1. I have two particle generators in the science console slots. My engineering console slots are neutronium alloy x2, RCS and a plasma leach. I have four plasma beam arrays aft and three fore with a plasma torp launcher. None of them are impressive. Mk X-XII greens mostly. I focused my skills in hull capacity, power levels and beam damage/crit/shield/hull penetration.
My problem is that I seem to explode rather easily. It just doesn't seem to perform well. I was going for a tanky AoE build and feel I have failed.
So my question(s):
Additional questions unrelated to the above:
At present my "main" is a VA53 FED Romulan Tactical officer. I bought her the D'Khellra-class warbird during the ship sale (I have major love for the look of the D'Deridex. It was my favorite ship in TNG when I was a kid.) I was just wondering if anyone had any general build advice.
More specifically, I was going to go with a Gravity Well I build in the science officer slot similar to what I did on a different Rommy. I selected TT1, BFAWII, and TS3 for my tactical abilities. If I remember right I have two plasma infusers and th basic auto point defense console you can get at T1. I have two particle generators in the science console slots. My engineering console slots are neutronium alloy x2, RCS and a plasma leach. I have four plasma beam arrays aft and three fore with a plasma torp launcher. None of them are impressive. Mk X-XII greens mostly. I focused my skills in hull capacity, power levels and beam damage/crit/shield/hull penetration.
My problem is that I seem to explode rather easily. It just doesn't seem to perform well. I was going for a tanky AoE build and feel I have failed.
So my question(s):
- Would I be better off going with a straight tank build that focuses on shield/hull healing (replacing GWI with Transfer Shield Strength) and shield damage rather than capacity/crit and both hull/shield damage?
- Is this even possible or is the D'Deridex just a poor choice for a Tactical officer? I have access to the T6 Mogai, or I could get the Aelahl Light Warbird next month. I was really set on having a character in a D'deridex but recognize this may not be the character for it.
Additional questions unrelated to the above:
- Should I focus on getting crafted Mk XIII+ VR gear or are Mk II Fleet weapons still competitive?
- [strike]I made a Temporal Agent and got her the Temporal Dreadnaught. I planned on doing AP and Chroniton torpedos. I have several VR Mk XII Omni-Directional AP arrays which seems like an amazing idea on paper but I know I'll need to compensate for the energy drain. Are skills boosting weapon power and EPS transfer enough or do I need EPS consoles too? .. or am I crazy and I should use straight 180-degree arc beam arrays?[/strike] Edit: I forgot you could only do one omni.